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Welcome to Cogito Ergo Scribit

Cogito Ergo Scribit is where I write about writing. I'm a writer with more than a decade of experience, and I'd like to lend my experience to others while I continue to learn myself.

Everything here is copyright Carrie L. Eckles unless otherwise stated.

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Monday, August 24, 2009

How to Start a Novel: Getting Started and World-Building

Beginning writers are often daunted by the task of starting their first novel; however, it's a lot easier than you might think. The key, as with all writing, is to keep it simple. By taking an uncomplicated approach, you keep your ideas clean and fluid. Later on, you can further complicate your novel and enrich it by adding more detailed plots and other devices to help it come alive more fully.

Getting Started

The very first thing you need to do is have an initial concept. Often, the idea will just pop into your head. It will come suddenly, an epiphany, and you'll say "Hey, I need to write this down!"

Unfortunately, however, that's not always the case. Some writers go into writing knowing they want to write, but haven't yet found their story.

Find Your Story

Think of what inspires you. What are you interested in? What moves you so much that you would spend hours upon hours (perhaps even years) writing it?

Say science fiction is your passion. That's a great start. Expand on that concept. What about sci-fi do you like? What's your niche? Is it the aliens? Is it the fantastical worlds? Do you like casual sci-fi or hardcore and uber-technical sci-fi? What's your bag? Figure it out and move on to the next step.

Building Your World

This part actually requires some thinking. The easiest world to write in is in the real world -- particularly in a setting that you're familiar with, such as your home state or city. Going along with our sci-fi example, however, that takes a bit more effort. Even if your sci-fi story is set on earth in the present day, you're still going to have to roll up your sleeves and do some world building.

Drawing From Human Culture While World-Building

An example of soft or casual sci-fi is the television show Battlestar Galactica. It's more character-driven, and all of the aliens are human beings. With Battlestar Galactica, the world building is more cultural-based, since it's a character-driven drama.

Battlestar Galactica (2003) borrows a lot from ancient Greece. Kara Thrace, Galen Tyrol, and Hera Agathon all have ancient Greek elements to their names. More than that, their culture is more Greek. The humans of the Twelve Colonies of Kobol are polytheists. They worship the Olympian gods, and in the show, there are even the smallest hints of ancient Greek cult worship (such as devotion to the goddess Aphrodite).

Aside of the Greek elements, there are other less specific and slightly pagan elements in the show. For instance, women are equal to men on the show. Instead of being call Miss or Madame, they are referred to as Sir. There is no indication whatsoever that woman play less of a role than men on the show. Furthermore, the polytheistic holy people on the show tend to be female, which hearkens back to ancient pagan priestesses and shamankas (female shamans).

You're probably asking: Why are you talking about a TV show on a writing blog? The answer is: it's a good example of using Earth culture to help build a science fiction world.

Obviously you can't (legally) copy Battlestar Galactica. Instead, you can learn from what worked for them. Borrow from Earth Culture what works for you and your story. For instance, the culture on your alien world might be imperialistic like the old British Empire, or they might be nomads like the Roma people (commonly and incorrectly referred to as "gypsies").

Culture plays an important role in speculative fiction. Aside of sci-fi, world building is an important aspect of fantasy and alternate history as well. Even if the stories are set on Earth, something about them is different than present day Earth (or else they wouldn't be speculative fiction).

Drawing on Personal Experience During World Building

For novels that are more real-world based, such as literary or romance pieces, it's often useful to draw on personal experience. You don't have to copy your life on the page; instead, take bits and pieces and shape it into something that's relevant to your story. For instance, you grew up on a farm. Maybe your main character lives on a farm. Since you grew up on a farm, you know all about the life of farmers and of people who live out in the country, and you can use it to your advantage.

Research for World Building

The most important genre to research during world building is historical fiction. Whether it be accurate period dramas, semi-fictional biographies, or alternate histories, it's still important to know how people lived at the time.

One of my favorite websites to look at while writing historical fiction is La Couturière Parisienne. This website takes a very detailed look at the history of fashion. Why is this relevant to world building, you ask? Well, it's because, young grasshopper, it's very important to know what clothes your characters wear!

Say your story is set in France and the year is 1722. The wealthy women might wear a silken gown with the then-fashionable contouche with Watteau pleats. Wealthy men wore powdered wigs of a fashionable quality (meaning they were neat, polished and of a high grade of hair and in the newest style). On the other hand, poor women would wear a dress made of linen (or some other rougher, cheaper fabric) in a style that might've been slightly out-of-date. A poor man would wear rough wool or linen clothes and, most likely, wouldn't be able to afford a fancy wig.

The Bottom Line

Know your world! I can't stress it enough. In fantasy and sci-fi, it's important to build an interestingly unique world that's all your own. Your world relates heavily to your characters and your plot, which I'll discuss in the coming articles.

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